paradisamods: (Default)
PARADISA MODS ([personal profile] paradisamods) wrote in [community profile] paradisaooc2011-10-01 05:59 pm
Entry tags:

ACTIVITY CHECK DISCUSSION

Hey guys!

So there's been some confusion and disagreement about what should/should not count for activity check, what is counted where, etc. So this is a post where we'd like to discuss revamping the activity check system with you! Once we can get a clear idea of what everyone feels is fair, it will make it easier for us to have a clear system where everyone understands the activity requirements desired of each character in Paradisa.


SECTIONS:

What do you think should count for a post?
What should constitute thread "size"?
What should constitute comment "quality"?
How much should the mods be responsible for? The players?
How should a thread on a log be judged?
huntersdaughter: ([expressive] Thoughtful Eyebrow Raise)

[personal profile] huntersdaughter 2011-10-01 10:16 pm (UTC)(link)
I really appreciate that you are willing to open this up for discussion - but the fact of the matter is that we have always talked about this. I can go back through the How's the Game posts that have all been put up in this game. I can look at every single post that has been brought up with these situations and there is always, always going to be different replies from different people.

The thought that you can determine a specific number/quantity/quality of what a member of this game submits to count toward activity is sort of upsetting.

We applied to be in the game. We understood at the time of our application and acceptance what was expected of us was just a simple two-count activity. Do two things a month and you're welcome to play with us in our world.

Your two things, from the day I first joined this game back in June of 2008 was either two journal entries or two times you participated in a log (or any combination of those two).

Even when I was a mod and activity was brought up, we further clarified it so that hiatuses were no longer "indefinite" and so that the activity was more clear as to how you could make up your activity because there was no way that we could figure out how much was enough.

By asking us to put down these further stipulations of "What a tag is" and "what a log tag is" and "what is a good quality tag" - you are removing the fun from what I thought was meant to be a game.

I understand that this is a large game and it's difficult to keep everyone active, but Paradisa is by no means a failing community. If people have issues with a player's activity not being enough, or that threads are being dropped, aren't we supposed to feel comfortable approaching a mod so that it can be discussed?

Putting all of these questions up here just makes me wonder why I am even trying to stay in the game.
molotov: (persephohi)

[personal profile] molotov 2011-10-01 10:24 pm (UTC)(link)
I have a different issue, actually, and that's with the fact that the mods are tracking people who post "at the end of the month".

Not "on the 30th/31st, in the wee final hours of the night, trying to make AC". But "the end of the month".

I take issue with this because this system does not reward activity. This system says "making two private posts in the beginning of the month, and never actually tagging anywhere, is more valid than having a post on the 29th". It is one thing to track activity of people who are clearly just trying to eke by. It is a whole other ballgame to literally invalidate days of the month.

A post made on the 29th should not be less valid than one made on the 9th or the 19th. A post on the 1st, where no tags were replied to, should not be more valid than a post on the 30th, where the post count hits 75 before noon.

This is a legitimate issue, especially because there don't seem to be very many checks really in place for that system? I know that I once received an email about this for Lana Kane. The first month being counted against me was the month where she was introed. She was introed on the 22nd, and actually has a second post for the month as well, on the 31st. The second month, her first post was on the 16th, and her second was on the 28th. The third month was a legitimate slip in activity, because I started a new job that month, but she still had two posts -- it didn't matter that it was the first time there was actually a problem. I was on some watchlist because I had the gall to make posts after some arbitrary date.

I think this is actually creating more work for the mods than it is of solving any activity problems. It's fine to keep a list of who posts only in the final hours of the month, but isn't it more important to monitor the upkeep of posts? Why is it that a private post early in the month is worth more than an active post at the end of the same month? Why does the latter necessitate someone being "watched"? If anything, shouldn't we be tracking people who make one line, private posts? That seems like more of an activity issue to me.
encourage: ([anon] blank slate)

TAGS for probably the millionth time asfd

[personal profile] encourage 2011-10-01 11:16 pm (UTC)(link)
To paraphrase from the AC post: Perhaps (in both comms) the main poster(s) could be tagged with a !character x, and then the commenters just with their normal tags?

This would be for tracking activity. One of the big complaints I know about this is as follows: We have so many tags used, have a paid account for the main comm to deal with that, and we still have tags for basically every character here from game opening. To get two for each character active in game would mean necessitating the loss of old tags for characters no longer in game, starting with ones not here for some time. Based on the general number floating around, let's say we'd need... roughly seven hundred tags to account for characters currently in game -- one that is such as "!character x", and one that is simply "character x"!

Possible solutions to that include: Indexing old journal names to a character list, deleting old tags, and then for those wishing to read back, searching by journal name. With LiveJournal allowing this search function, it could free up tags to use in the current game environment, without sacrificing the ability to read back on old threads/characters/etc.

But that's work!: It is, and there's two of us at least willing to do that. This wouldn't be an instantaneous change.

But that's work to look up!: How often do you go back and review old tags as it is? The list can be set up to have a link that does the searching for you!

But I have another issue: Speak on it! That's what discussion is for!

Reasoning behind this kind of change/adaptation: accounts for all activity a person tags their character for in a given month. Makes clicking on two tags give quick answers to character activity. There are other benefits but I am distracted and liable to forget them right now.

There are also other issues! Please bring them up, folks!

[identity profile] wield.livejournal.com 2011-10-01 11:21 pm (UTC)(link)
I don't think this goes anywhere specific, but what's going to happen to the players being held accountable for it right now? Are they going to be able to slide by this time or what's going on? No matter which way the discussion goes, they are kind of got the bad end of the bargain.
Edited 2011-10-01 23:24 (UTC)
gevurah: laughs he who laughs last (Default)

[personal profile] gevurah 2011-10-01 11:50 pm (UTC)(link)
I don't know if this has been asked already -- forgive me, I woke up from a nap and am still groggy and trying to figure out what just happened.

HOWEVER!

For AC, I was part of a small team that used to help out with it and it was run by Jenn (I'm not sure who does it now). What happened to us? Are we no longer AC helpers? Because I see some comments of, "the mods don't have time to read everything (posts/logs)" but I'm under the belief that if the helpers were given the usual list, we could all check the quality/quantity of posts so that way one or two people aren't left to deal on their own? Personally, I don't mind. It sounds like the mods are having difficulty doing this and I thought this is where we, AC helpers, chipped in.

Continued Backtagging

[identity profile] is0latedthinker.livejournal.com 2011-10-02 03:56 am (UTC)(link)
I believe this was brought up in the How's the Game? But now I can't find it, so I will ask here:

Will backtags that extend into the current month count for the AC check? I can understand why they wouldn't if they were few in number, but if you had a lot, shouldn't that count for something? At least if you were currently on the list for needs-more-tags.

I know determining a quantity/quality would raise a whole 'nother issue, but those tags do take time. I don't want it to be an excuse, but a fallback in case things happen.

[identity profile] hard-talker.livejournal.com 2011-10-02 03:12 pm (UTC)(link)
This is a discussion that's been needed for a while now. Glad that it's taking place. Definitions of "good activity" have been hazy in places for a while now. I hope this leads to a clear, widely agreed upon definition that works for as many players as possible.

/goes to read threads & give input now