PARADISA MODS (
paradisamods) wrote in
paradisaooc2013-06-08 12:39 pm
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HOW'S THE GAME?
It's time for another round of Game Discussion, also known as
HOW'S THE GAME?
Here we come together to discuss the game, its plots, the settings, and just about anything we can think of that we'd like to talk about, expand upon, improve, change, etc.
This is not an HMD for players and their characters; this should be about the game's function as a whole and not the people in it. If there is something you feel is absolutely necessary to address that involves a specific person, please IM a mod first to discuss it. We can be reached at valawie (Valerie), fan of todd (TF), or never die ftw (Ashley).
Anonymous will be on for this round. Sock journals are still allowed.
Please feel free to bring up any game-related topic you'd like to discuss. All topics will be linked in the main post.
Here we come together to discuss the game, its plots, the settings, and just about anything we can think of that we'd like to talk about, expand upon, improve, change, etc.
This is not an HMD for players and their characters; this should be about the game's function as a whole and not the people in it. If there is something you feel is absolutely necessary to address that involves a specific person, please IM a mod first to discuss it. We can be reached at valawie (Valerie), fan of todd (TF), or never die ftw (Ashley).
Anonymous will be on for this round. Sock journals are still allowed.
Please feel free to bring up any game-related topic you'd like to discuss. All topics will be linked in the main post.
➜ HOW'S THE STAFF
➜ CHARACTER COMPLAINTS
➜ ACTIVITY CHECK
➜ PLOTTING 101
➜ AGING IN PARADISA
PLOTTING 101
PLOTS ON THE BURNER
Jumangi Yes THAT JUMANGI. If you haven’t seen it (it must have been nice, living under that rock) basically a magic board game attached to a jungle world brings things FROM that jungle world into the real world with every roll of the dice. Characters would have to deal with monsoons, stampedes and psychotic hunters to name but a few. I’m still working on trying to make the ‘player’ aspect of this plot more accessible to Paradisa at large, as each action does require the roll of a dice. SUGGESTIONS ARE WELCOME!
Sky High - Based on that movie. A high school plot with super powers! Characters would become teenagers (or remain as adults and teach) and get super powers. I’m hesitant with this one because I think we have a Hogwarts plot that’s been submitted, so if this one does go down it’ll be a while off.
Powered and depowered - Residents with powers will wake up to find their powers have gone, Not only that, but residents who DON’T have powers will suddenly find they have the powers their fellow residents once had. I remember hearing that players wanted a way to encourage others to train and learn new skills and the like, and I thought this might be a good way to try it out. The residents who have just lost their powers will have to train others how to use them, and in turn they will need to learn how to deal without powers from the residents who are used to not having powers. There could be a monster or a world change to add to this, to create the urgency in learning these skills, hopefully encouraging characters and players to learn more skills and develop their characters this way in the future. We could even have fighting skills and the like swapped. ALL THE COMMENTS FOREVER ON YAYS OR NAYS OR THE LIKE.
How to Train your Dragon
Based on that dragon movie. Characters would reside in the land of Berk, where they can have Viking-y adventures. Some may even become dragon trainers. STILL ON THE FENCE ABOUT THIS ONE I JUST LIKE DRAGONS.
Any comments at all you guys have on these, I'd love to hear them!
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Also Dragon one because. dragons.
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I think it'd benefit from people establishing large groups and assigning a mod or helper to each group to move them through events to a degree?
But yeah in general +1358908 to Jumanji idea do want.
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If you want help with any of these I can try idk. IT HELPS TO HAVE SOMEONE WHO IS FAMILIAR??? ISH??? I'd have to rewatch Jumanji tho.
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Re: PLOTS ON THE BURNER
YES PLEASE.
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Re: PLOTS ON THE BURNER
Actually I'd like the Sky High one too, just for selfish reasons of wanting to use my teenager icons again. :T
Good thoughts! I hope to see one of these. :)
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and the powered/depowered plot, both of these sound super snazzy
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Really, all of these sound like they could be fun! ♥
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Just kidding, I love you.
But no really, I like the idea. One of the reasons I dropped it was some logistical issues that you'd maybe want to consider/work around:
- How will people know who they've been swapped with? If not paired, some powers can't be used without any intent or training, and it may not even be obvious to them. Pairing people eliminates this problem, maybe?
- A fight will give people a change or reason to use powers, but less reasons to train them beforehand unless the problem is pervasive or they have a clue that it might be coming.
- Powered people are kind of used to being unpowered by world changes/DZ travel. Would this be as much for for them?
...probably more but those are the big ones. Hopefully that helps.
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In general, idk if I'm the only one, but I have a huge preference towards those plots where there's room for characters and players to influence things and really DO something as opposed to curse/loss-type plots where it's just a wait it out kind of deal, and so it's good to see Paradisa introducing those types because I know when I left last time it had a huge preference towards the wait-it-out kind of plots. (I hope that distinction makes sense akglrsjg.)
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Come on, it can totally work.
...
I'd also settle for a Plants vs. Zombies plot.
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COUGHJamesCOUGH.EXPEDITIONS
Obviously I like these and don't have a problem running them, but if there's anyone else who has any ideas or wants to run one that would be lovely as well. Places I'd like to visit or see visited include:
-Winchester and Fairfield: the villages from the Old West plot, this would be a good destination since they're actually quite close to the powered zone. Basically just to check them out, no specific goals in mind.
-New York City: Obviously York is burning to visit this one. If the ships from the pirate plot are still chilling in that big lake that could get us a pretty long way fairly quickly.
Where else would you guys like to go? Any ideas?
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Other than that, man, just throw a dart at the map and see where it takes us.
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Re: EXPEDITIONS
Obviously, if you have the option of sleeping in a bed versus a tent, you're gonna pick a bed, right? So at least some of the party goes in and is led down one torchlit corridor and another, each given rooms by their mysterious, smiling hostess, who won't answer questions about why it sounds like someone's whispering just beyond view.
The rooms are pleasantly furnished, if a little tacky (I mean seriously, mirrors on the ceiling?), but there's prompt room service from a man called "the Captain", and all the other denizens of the hotel seem to be having a great time dancing the night away. So maybe some people tuck in for the night, and others get some fancy drinks (pink champagne on the rocks, delish) and have a swingin' good time. And maybe a few, who have hairs pricking up on the back of their necks, go looking for the source of the low, quiet, disembodied voices they think they hear.
And sometime after midnight, it turns sour. There's a hellbeast to be reckoned with, howling in the woman's bedroom, but nobody's stabbing at it with their steely knives--instead they seem intent on feeding it some supper in the form of their new guests.
So it's time for our fellows to hie out of there, with the nightmen on their tails, and as they leave, like a crack of thunder across the broad, dark sky, comes the second-greatest long outro you ever heard the best is "layla" I WILL FIGHT YOU ON THIS.
Also maybe the woman who greets them in the doorway is La Llorona, because hey, creepy.
That's it that's the idea.
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Re: +1
REALLY ROUGH PLOT IDEAS HERE
FINAL FANTASY IX WORLD CHANGE PLOT
I'm thinking we can either do it just in Lindbulm before the Festival of the Hunt or let characters spread around in a few cities and react to events when the Mist momentarily disappeared (before coming back with a vengeance!). This would probably be more of a lighthearted and action-y plot with characters turned into one of the Gaia races. Oglops anyone?
ROME/FLORENCE WORLD CHANGE
Can be modern time or renaissance time ;) I can have it revolve around an event so players have something to do, maybe Christmas in Rome or the Carnevale in Florence or the Jubilee in Rome! If it's oldies/renaissance time then I might be able to mix in some politicking or threat of war to spice things up. Any preferences and suggestions would be great!
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Re: REALLY ROUGH PLOT IDEAS HERE
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Trials!
The Trials of Heth-Eskaladen (generally just referred to as the Trials) are a religious holiday, sort of the equivalent of a Leap Year's/New Year's celebration, in Mélusine in the Doctrine of Labyrinths books. They occur over a five-day period in the equivalent of mid-September in our world and are a big celebration for the Lower City. (The upper echelons don't celebrate because, to quote Monette, "too, too plebeian, darling." Lol.)
Our idea is to bring the Trials to Paradisa sometime in the fall (exact timing is not important, lol). There'd be two main components, so that players could choose to involve their characters in fluffy funtimes, darker horrortimes, or ignore them entirely.
Fluffy funtimes would be the actual Trials celebration. What we know from the books is that one of the major entertainments is a curtain maze you can walk through. We'd plan to port in other entertainments common to festivals during the Elizabethan era, such as plays (morality and otherwise), food, dancing, maybe a bonfire. You get the idea.
Darker horrortimes would be the presence of a serious business maze, a full-on fucking labyrinth akin to the one that Felix, Mildmay, and Mehitabel walk in The Virtu. It's creepy as shit and full of mikkary, booby-traps, and general unpleasantness. (For instance, there's a point in The Virtu where Mildmay can hear his brutally murdered girlfriend calling to him from just beyond a stone wall. Without Felix and Tabby there to pull him away, he would have been there 'til his fingers bled and he starved to death, trying to get to her. Needless to say, that would be coming along with this maze, lol.) And there's something in the center that has to be dealt with. Characters would have to walk the labyrinth and lay the thing in the center to rest.
And since none of this would be a full-on immersive experience (just out on the grounds close to the castle), it would be completely avoidable if your character wants to skip it.
We don't have anything solid written up, but it's definitely something that's been percolating, as evidenced by all this tl;dr. SORRY IT'S SO LONG LET ME KNOW WHAT YOU THINK
Re: Trials!
Old Vegas World change
For a plot though, I'm just not sure what it would be or how to run it outside of it vaguely involving the residents in opposition to the mafia. It could be partially avoidable for those that want a more casual experience, but given that, how to make people participate at all?
Input? Help? Suggestions?
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Re: Old Vegas World change
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