paradisamods: (DON'T WORRY THERE'S A BORDER)
[personal profile] paradisamods
Comments are now closed to members only!

We're going to attempt to let you guys continue threads in the comm, though, so if there are any journals that are being used, please drop a comment here with the name of the journal, and go ahead and join the comm you're threading in (logs or main comm). It might take us a bit since we're all busy, but we'll approve those journals and let you guys finish what you were doing. After about a week or week and a half, depending on how long it ends up taking to backtag, we'll use the list to clear out the journals that aren't in the game.

There is still also the option of taking the thread to private musebox/posts/YYPL if anyone would prefer that.

Anyways, thanks to everyone for making the plot super fun ♥ Characters will wake up Christmas morning to their presents. What they do or do not remember from their dreamhopping is up to you.

So yes, merry Christmas/happy holidays to everyone, and keep an eye out for more fun around New Year's!
paradisamods: (DON'T WORRY THERE'S A BORDER)
[personal profile] paradisamods


Today, residents will be able to spend all day inside the Candyland paradise they've found beyond the door. We'll make another post soon for further frolicking and whatnot.

But eating so much sugar has its downside, and that is a sugar crash. Residents will be feeling a bit sleepy tonight, so find a good pile of coconut snow to curl up in, or perhaps a gingerbread house with a licorice hammock?

Whatever the case, you'd better hope you're comfortable, because you're going to be there awhile.

On the night of Christmas Eve, residents have dreams. Dreams about home... about Christmas morning, spent however would make them happiest. If that's at their tiny apartment with a space heater, a tree, and a cup of hot chocolate -- then that's exactly where they'll be. If it's out on the streets of New York mowing down pedestrians in a beat up pick-up, it can be that, too! The point is to make this HOME-- the Christmas morning in the place that most resonates as home to your character.

Other people can jump into these dreams! You can have your own and say that your character dream-hopped afterwards, or simply say they only dream-hopped without having one of their own if you prefer. Characters can remember their Para CR in these dreams and realize it's just a dream if they want -- or they can be totally oblivious and be like, -- WTF, why is Tony Stark in my living room? Note no one comes away from these dreams with anything more than memories -- no injuries or physical objects obtained carry over.

NPCs in the dream (mom, dad? significant other?) are controlled by the dreamer. If certain NPC's are taken characters, players can collaborate together and create a joint dream or have separates.

The dreams must be about the world they're from, but can be unrealistic - eg, dead people are alive again, or in locations that were destroyed in canon (a burnt family mansion can be fine and dandy for example). Typical dream stuff.

Dropped characters can make cameos in others dreams!  (Reno can visit Faith, Bruce can visit Damian, etc DAMMIT GUYS STOP RUINING THE EXAMPLES!!!1).

When everyone wakes up, they'll be back in their rooms in the REAL castle, and have a gift from home waiting for them. ♥ Bonus if the gift was present in the dream in some way - either a gift they got under the tree Christmas morning or given to them by someone else.

Please use this post to plan any and all dreams, dreamhopping and cameos you'd like to play out.

Also, all gifts from home must be no bigger than an average sized motorcycle, and nothing too powerful either. We're going for something small and sentimental here.

What if my character doesn't eat/sleep?
They will still fall asleep anyways. Their powers have been removed when they came in the clockwork castle so if something catastrophic normally happens when they sleep, you don't have to worry about it.

What if my character doesn't dream?
You can either force them to have a dream anyways, or you can have them just hop around in others dreams without having any of their own.

What if my character is currently a toy?
They can still have a dream! They will just be de-toyed and instantly fall asleep. Characters may also remain toys and not participate in the event if you don't have time. :)

What if I can't get a hold of the player of the dropped character I want to cameo in my dream?
They can still be NPC'd briefly if you really want them to appear. Especially if the character is someone within your own character's canon. It would be in a similar vein to having the character "see" someone like that during a castle illusion.
paradisamods: (Default)
[personal profile] paradisamods
NOTICE


At Midnight EST (aka a few minutes ago) the castle is turning into... a different castle. The moment the clock strikes twelve, residents will be dropped into this other place awake and conscious, while characters who opted out will become dolls/toys.

However, so that people have adequate time to play out the ball and partying and all that jazz, we'll be doing that post on Tuesday and backdating it to midnight.

This means that any post made on Tuesday that is pre-change will need to be backdated to Monday or earlier.

We intend to get the post up early enough that people can play it throughout the day.

HERE!
paradisamods: (DON'T WORRY THERE'S A BORDER)
[personal profile] paradisamods


CLOCK STRIKES EIGHT / CONFITUREBOURG
After the ball tonight, residents will be swept away to a very different castle, in a very different land. Think candy, swans with golden necklaces, dancing and perhaps a few crossed swords.

PLOT BASICS
Genre: Adventure/Fantasy/Holiday Special
Bring: Nothing.
Geared towards: Anyone.
Status effects: No powers, no superhuman abilities, no magic, no weapons. Alternate weapons will be provided.
Expect: Mice.

OPT-OUT FUNCTION
We know it's the holidays and not every can or wants to hang around RPing when there's family and celebrations and stuff, especially when the plot involves a world-change. Because of that, we've put an opt-out into the plot, so that people too busy to play at all (or just play all their characters) can put some on the back-burner.

Characters being opted out will be turned into toys –– porcelain dolls and toy soldiers. They are unbreakable and "sleeping." As toys, they won't have any memory of the plot happening, so that muns won't have to worry about catching up or knowing what, exactly, happened.

The characters turned into toys will still play an important role in the plot, even if their role is passive.

The plot starts at midnight tonight. Further instruction for everyone else will be posted later.

Take this option for a character if:
- You will not be around from the 21st to the 23rd
- You have a lot of characters and only want to focus on a few.
- You have a secret desire to see your character as a toy.


If you aren't sure yet whether you'd like to opt-out, feel free to wait until the plot starts/where it goes and make a retroactive decision.



For our reference, we are keeping this post to know who is being turned into a toy.

paradisamods: (Default)
[personal profile] paradisamods
It's time for your yearly dose of ...




This year's enchanted item of choice is .... the turtledoves. If one happens to fly by, or they are perching somewhere nearby ... or really, if you even hear its chirping? You will be compelled to kiss the person nearest to you.

As previously stated, the turtledoves cannot be harmed/killed.


Kissing will start DECEMBER 8TH AT 12:01 AM (midnight) and end DECEMBER 20TH 12:01 PM (noon).

Please use this post to plan out any and all smooching, making out, tonsil hockey games, what have you. And most importantly, have fun!

WINTER 2010

Dec. 4th, 2010 03:42 pm
paradisamods: (Default)
[personal profile] paradisamods
Calendar

Calendar )


Schedule

Silberhaus
Sunday, December 5th


Midnight rolls around, starting Sunday, and the castle moves into the first act of its Christmas ballet.

Glittering white flecks of snow fall, underneath the blue moon, all around the castle. The flurries are so thick that surely the residents will be snowed in by morning, but there's a charming warmth to it all. The ghosts serve hot chocolate, hot spiced cider and fresh-baked cookies, while gusts of glittering winds race around the castle, leaving decorations wherever they go. Some residents sleep through it. Others stay up to enjoy the treats and watch as the castle decorates itself, both inside and out.

It appears, early-on, that the theme is a classic greeting-card, Victorian Christmas. In Santa Claus' stead, it's Father Christmas. Fir trees are decorated with ribbons, real candles that magically cannot burn, strings of popcorn and candy, and handmade porcelain dolls perched in the branches. Real holly decorates doorways and banisters. Turtledoves* freely flutter around the castle.

On the grounds, ghosts in smart coats and top-hats are always waiting with one-horse open sleighs, and old-fashioned toboggans are leant against the castle's walls, just waiting to be taken down the snowy hills.

And residents are expected to fit the scene, too –– all will find that their wardrobes have been swapped out in favour of Victorian clothing. Women are decked out in elegant laces and petticoats, men are strapping in long coats and vests. The castle doesn't seem to have picked a particular decade, but given the outfits, it seems to have at least decided on an era! If residents aren't interested, they'd best find a seamstress or get used to running around in their underwear!

Happy holidays to all :)

The Rest... )

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