PARADISA MODS (
paradisamods) wrote in
paradisaooc2013-12-28 11:30 am
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HOW'S THE GAME?
It's time for another round of Game Discussion, also known as
HOW'S THE GAME?
Here we come together to discuss the game, its plots, the settings, and just about anything we can think of that we'd like to talk about, expand upon, improve, change, etc.
This is not an HMD for players and their characters; this should be about the game's function as a whole and not the people in it. If there is something you feel is absolutely necessary to address that involves a specific person, please IM a mod first to discuss it. We can be reached at valawie (Valerie) or never die ftw (Ashley).
Anonymous will be on for this round. Sock journals are still allowed.
Please feel free to bring up any game-related topic you'd like to discuss. All topics will be linked in the main post.
Here we come together to discuss the game, its plots, the settings, and just about anything we can think of that we'd like to talk about, expand upon, improve, change, etc.
This is not an HMD for players and their characters; this should be about the game's function as a whole and not the people in it. If there is something you feel is absolutely necessary to address that involves a specific person, please IM a mod first to discuss it. We can be reached at valawie (Valerie) or never die ftw (Ashley).
Anonymous will be on for this round. Sock journals are still allowed.
Please feel free to bring up any game-related topic you'd like to discuss. All topics will be linked in the main post.
➜ HOW'S THE STAFF
➜ PLOTTING 101
➜ NEW ACTIVITY REQUIREMENTS
➜ WHAT WOULD YOU LIKE TO SEE?
➜ PARADISA FUND
➜ PLAYER QUALITY
HOW'S THE STAFF
We have recently opened applications for players to join the staff as mods or helpers. If you are interested you may still submit an application. We don't have a specific date as to when these apps will close, but we do hope to reply to those that have already submitted very soon.
As always, we welcome and encourage any questions or comments you may have for us. All feedback will be greatly appreciated!
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One thing I wanted to bring up, and I'm sure this had to do with the holidays, is that the game's calendar got a little neglected for the past month. I tend to find it very helpful when plotting to know what events are coming up and when, so I hope it's not being done away with.
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Re: HOW'S THE STAFF
(Anonymous) 2013-12-29 11:16 pm (UTC)(link)I understand that you all have been busy this month, though, and things do slip through the cracks! It was mentioned on rpanons by Valerie that she was a little iffy on making too many mod posts in a row, which is something I can also understand. I can't speak for anybody else, but I know I personally would not mind! Multiple posts about the same thing all in a row for plots are nothing unusual, so mod posts wouldn't feel much different.
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PLOTTING 101
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That said, I haven't provided any plots in a long while, but I'm willing to help run one if I can nail down a good idea. Or if anyone has one they need some help developing! I usually come up with something I think will be interesting and get lost in the logistics of it, so maybe we can help each other if anyone is in a similar situation. :>
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Re: PLOTTING 101
NEW ACTIVITY REQUIREMENTS
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Re: NEW ACTIVITY REQUIREMENTS
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WHAT WOULD YOU LIKE TO SEE?
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Re: WHAT WOULD YOU LIKE TO SEE?
Also more plots that perhaps involve some of the cooler aspects of the castle that have fallen by the wayside plot wise and that often new players don't discover easily since the game info pages and these older details about the castle could be much more accessible.
Options for puzzles/mini plots that are pre-approved by mods and reveal more/new game mythology that people can take on when they're looking for some new direction for their characters would be nice, too. Giving us options that are challenging both OOC and IC would be rad, with plenty of variety that would appeal to different kinds of power levels since we have such a vast range.
Edit: Something with Insolitus and the doors/keys/other castles maybe? That seems so freaking cool! I don't know what history there might already be, but according to the info pages they're all still locked. Seems like it could be fun to explore if that's still an option :D
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I would also love plots involving the Insolitus and what it's for as well as the doors to the other castles. Maybe a quest to find the keys as the residents must go to these other castles for one reason or another? I think plots to explore the castle's origins would be fun and I agree that we've had a few world change plots one after another when staying in the castle could still yield many plots.
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It's impossible to wipe the slate clean of what characters and players know on both an IC and OOC level from older characters/players, but maybe a minor setting change would help. I wasn't around when this happened, but I know at some point, some characters flipped a switch (?) that altered a lot of the game's Dead Zone mechanics. It would take a lot of planning, but something like that (not necessarily changing the nature of the Dead Zone) might help invigorate interest in the metaplot.
Additionally, but in the same vein of changing things up a bit -- maybe we want to change the City Royale a bit? It's been medieval/Renaissance-themed for awhile, if not for the whole history of the game. Maybe some minor updates would breathe new life into the setting. Not a full-on modern city, as I think that would make the setting too generic, but moving forward a few years to a Victorian city or something like that.
In short: I think we need to streamline the metaplot a bit more, since it can be intimidating for new players to come into a game with so much history. I mean, I've been here for three and a half years and I still don't really understand the entire history of the game's metaplot. This probably varies from person to person (I'm sure there are some people who joined the game after me who understand the metaplot/history just fine), but that's my opinion on it.
on the City
Re: on the City
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2 cents
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Paradisa Fund
Any thoughts are welcome even if just to say that you wouldn't participate because of one reason or another, I'd just like to know what people think c:
I've written up brief guidelines and a blurb on the offers. Thanks!
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Player Quality
(Anonymous) 2013-12-30 01:38 am (UTC)(link)We should first tighten application standards, especially on game knowledge and whether they understand the setting. We could require the third person sample to be set in Paradisa to let players demonstrate that. This isn't your everyday castle, it's so perfect that it should be unsettling and amazing. I get that we want to be welcoming but lowering the standard isn't the way to so it as that would drive away potential good players instead.
Secondly, the regular HMD should be required. The ones who need crit the most are the ones who didn't post to the HMD. Even better, it should be required for characters to allow anon commenting on their own HMD so people can give them crit without the risk of starting OOC drama between them. The latter might be hard to do but the former isn't too farfetched.
Lastly, there should be a limit to how far you can backdate or forwarddate open posts and logs, as related to the people not paying attention to game happenings. I suggest three days max and unlimited for closed posts/logs.
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I would be okay with changing the third-person sample so that they would be required to show their understanding of the setting. Usually if we see someone submitting a sample where they get game mechanics wrong, we'll correct them in their approval notice.
Re: Mandatory HMD: We posed this question a year ago on HTG, and it was met with mixed feedback, but mostly against it. We can revisit the issue, as the playerbase has changed since then.
A great majority of our playerbase did not participate in HMD this round, myself included, for whatever reason. Even if they do not post to HMD, and even if they don't have a personal HMD in their journal, they can still be privately messaged via a sock journal or emailed through a sock account. When all else fails, you can always come to the mods with your concerns/complaints and we can relay them to the player(s) in question.
Re: Posting limits: We get into a very dangerous area when we try to dictate how players can play the game. There could be several reasons why people would backdate or forwarddate posts that don't always revolve around plots. Maybe they're going out of town and want to get a post up, or maybe they've been on hiatus but still want to tie up some loose ends. This is just my opintion, not that of the entire staff, but I wouldn't want to place a limit on this.
Re: Player Quality
(Anonymous) 2013-12-30 05:39 am (UTC)(link)before we can do that we need to clean up the game info and make it more easily accessible. while it's not nearly as bad as it used to be, the game info is still somewhat disorganized and unintuitive, especially in regards to the metaplot
Re: Player Quality
(Anonymous) - 2013-12-31 18:27 (UTC) - ExpandPlayer Quality
With some new helpers, I'm hoping to iron-out some solid guidelines for what is inadmissible on applications. I feel very strongly that we need an improved standard for technical writing; I don't really care about the odd typo or grammar mistake or whatever, it happens, but sometimes we get apps filled with easily-fixed mistakes and in the future I feel it's appropriate to decline/revise these applications and ask for a resubmit that has been edited properly, regardless of characterization. Writing is our "graphic" quality in this game and we are not FF7.
And on top of that, I think I'm going to do some general brush-ups on the application in general to be more clear about what we are looking for and what the standards are for formatting and whatnot. Paradisa has had a lot of newbies over the years and has quite a few now, but I too am getting a little tired of the "Baby's First RP" atmosphere developing out of it. I'm willing to take a chance on people on apps if their characterization is passable even if they don't seem to know formatting or RP, but if you've been in the game a month, you really should be familiar with the setting and the format at the very least, even if the social protocol is a work-in-progress. Ideally I'd like to have a "are you familiar with DW rp/have you RPed on DW before?" question on the app so we can better pinpoint who needs help with settling in and integrating.
I feel it's important that they integrate with the general DW culture because, let's be real, DW RP can be pretty hostile to new players and I'd rather we help them integrate instead of just resorting to passive-aggressive grumbling. No matter how justified we feel sometimes (because I'll admit I do it too sometimes!) we really need to clean up our act and get the newcomers into the groove rather than watching them fumble around. This means instead of going to RPanons or Wankgate or Plurk, send these guys a PM and say "Hey, I noticed you're new to the game and don't seem familiar with DW RP. How are you getting on with the setting? Is there anything I can clear up for you? Do you have any questions about DW RP/Paradisa?" Invite them onto plurk to mingle and get to know more people. They aren't psychic, let's assume good faith and help them integrate.
This all makes us sound like a shun-the-non-believer cult, but ah, well. ;)
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Re: Player Quality
(Anonymous) 2013-12-31 06:38 pm (UTC)(link)And experience with past games has told me that making HMDs mandatory doesn't make people *use* them. And DWRP has a special aversion to telling people they need to fix things, even when given every opportunity. So while we could make the HMDs mandatory, the chance that it would help is pretty slim.
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(Anonymous) - 2014-01-01 05:24 (UTC) - Expand(no subject)
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(Anonymous) 2014-01-13 01:09 am (UTC)(link)Is there a plot reason why returning character applications (currently) and CRAU apps (possibly) would only be open for a short period every three months? I appreciate if there is. But if not, I have to ask why? All other games I've seen that allow CRAU and past memories of the game allow those apps at any time along with all the others, and I don't think it would be to Paradisa's detriment to allow the same.
Thank you for your time!