PARADISA MODS (
paradisamods) wrote in
paradisaooc2011-05-14 12:16 pm
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HOW'S THE GAME?
It's been awhile! It's time for another round of Game Discussion, also known as "How's The Game?"
Here we come together to discuss the game, its plots, the settings, and just about anything we can think of that we'd like to talk about, expand upon, improve, change, etc.
This is not an HMD for players and their characters; this should be about the game's function as a whole and not the people in it. If there is something you feel is absolutely necessary to address that involves a specific person, please IM a mod first to discuss it. We can be reached at terraqueous orb (Kayla), end title (Fudgey) or a great fanfare (Jenn). (Though Jenn is on hiatus right now because her laptop is broken, so Kayla or Fudgey would be best for right now!)
Anonymous will be left off for this round (see first section).
Here are the sections that we've come up with. Add your own and we'll edit it into the list.
Anonymous: Why is it turned off?
What do the mods/helpers do, anyways?
How is my activity being monitored?
Activity check changes
Applications/turnover rate
→ Test Drive Comm
Abilities on the application
Villains & Heroes
→ Recent Villain Activity
Death
World Plot/Paradisa Lore
→ Concrete Resolutions, etc.
Canon Updates
Mini-plot Planning
Changes since last HTG
Plots in General
How's The Game will now be held quarterly, in order to avoid excessively long stretches in which there is no outlet for discussion.
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This is a bit overdramatic, but have an analogy that may or may not be accurate: You know the whole starfish story? The one with the guy tossing starfish back into the sea where guy #2 comes up and asks him why he bothers because he'll never save them all?
I think that's the mindset that comes over us. We know there's a problem and we want to help, but we look at all our responsibilities irl and we look at the waves of newbies coming in and we just do a blanket "I dont' have time/motivation/ideas/etc." We're looking at the problem as a whole, and it's overwhelming.
But if you have a buddy, that's one person you're responsible for. And it's like Guy #1 in the starfish story. He can't save every one, but damned if he doesn't save those few he gets to first.
The problem that then comes is...what do we do about newbies who don't ask for a buddy? They might still need help, but they didn't ask so we don't know. It's like the quiet kid in the back of the class who never tells the teacher they don't get it... an then you're surprised when they're failing.
Maybe, instead of saying "Ask for a buddy if you want one," one should just automatically be assigned. And they don't have to utilize them if they don't want, but then there'd still be one non-castmate looking out for them.
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Do you mean the new player is auto-assigned a buddy from the list of people who signed up to be intro buddies?
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idk...I wouldn't mind, but maybe that's just 'cause I haven't been assigned a buddy yet. /wants to be helpful. :
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My typing has been unclear these past few days. It's been an issue. :|
I will happily clarify anything I mis-word though.
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Yeah...somehow, I don't think that requirement would go over well.
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