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HALLOWEEN SCHEDULE
October 23rd:
Castle decorated for Halloween. What is it, you ask? Candy corn land. Every surface, including all those in residential rooms, is painted yellow, orange and white. Faucets dispense only candy corn, some might interrupt your shower to leak from your showerhead. Cupboards, shelves, drawers, the stuffing of your pillows, the padding in push-up bras, all your pockets... all candy corn.
Also, the ghosts make stereotypical OOOOOO~~ moans, and sometimes that noise that those motion-activated decorations did in the 90s. You know, the eeeeeeeeOOOOOOOOOOOOeeeeeeeeeOOOOOOOO noise and the crazy jerking around/flailing. This is the only thing that cannot be found on YouTube but I hope you know what we're talking about. If not, make something up, they're ghosts, they can sing Christmas carols for all we care. (Actually, you can do that. That might be funny.)
For those that don't know, candy corn is (in theory) corn that tastes like candy, but it really tastes terrible. In Jenn's opinion. Fudgey's crazy and likes them. It's really really sweet but your mileage may vary.
October 28th:
Player-run plot. Requires eight [normal?] participants, although the participants' CR will be involved in the fallout.
In-game length: Three and a half hours.
OOC length: Time to complete event, plus fallout.
More information to come.
October 31st:
Lighthearted fun night. Opt-in.
Some people who eat candy will experience "sugar-high" type effects. Hyperactivity, excitability, giggle fits, and general good cheer.
November 1st - 3rd:
Official event. Castle wide.
More information to come.