I really like the idea of a new castle, and I love the idea of the castle having a more distinct and important voice. I like the idea of having a "game changer" that makes the characters think twice about what they're doing here (not unlike the Home Sweet Home plot)! I'm okay with the location change and the lack of wishes in the beginning, and I'm totally cool with characters having to rough it for awhile.
What I am really unsure about is the length of this. I really don't think that anything longer than a month is feasible. Anything longer will be problematic for anyone who isn't necessarily interested (which happens with every plot) -- instead of sitting back for a week or two like a normal plot, they ... would be stuck waiting for months until this plot comes to a close. If this were a smaller game, I would say go for it -- but it isn't, and there's a much wider range of interests to cater to. By extending this plot for that long, it's basically putting everyone who wants to do other things into limbo until it's done.
This also causes issue for characters who rely on the castle's magic for ... lots of things. From what I understand, while they'll have a foundation to fall back on, it's still not really advanced in the town at all? So ... whether it be blood for vampires, super advanced mechanical parts for cyborgs, medicine for their terminal illness which causes them a lot of pain .... etc., etc., there isn't going to be a way to feasibly create all these resources for characters without magic. While over the course of a month this might not be a problem, over five or six months? Batteries are going to run out with no way to make more. Vampires are going to kill people because they need blood but have no real way to get to it without using someone. I feel like it is going to cause a lot more chaos than I think the game can handle. And let's say something big and terrible like that happened in month two -- we'd still have four more months before it would be over.
On top of that, I feel like this will cause a bit of an issue with new players apping. Anyone who apps during that time will essentially be apping into ... not Paradisa. While players have apped in and intro'd during plots before, it's over with in a week or two and things are back to the usual game. With this, players may come in and never even see what the real Paradisa is actually like before they leave.
TL;DR I like this idea and the thought of changing things up/freaking characters out re: the castle, but I really don't think this needs to cover more than a month (if that), let alone the entirety of the hiatus.
Re: WORLD PLOT HIATUS PLOT 2/2
What I am really unsure about is the length of this. I really don't think that anything longer than a month is feasible. Anything longer will be problematic for anyone who isn't necessarily interested (which happens with every plot) -- instead of sitting back for a week or two like a normal plot, they ... would be stuck waiting for months until this plot comes to a close. If this were a smaller game, I would say go for it -- but it isn't, and there's a much wider range of interests to cater to. By extending this plot for that long, it's basically putting everyone who wants to do other things into limbo until it's done.
This also causes issue for characters who rely on the castle's magic for ... lots of things. From what I understand, while they'll have a foundation to fall back on, it's still not really advanced in the town at all? So ... whether it be blood for vampires, super advanced mechanical parts for cyborgs, medicine for their terminal illness which causes them a lot of pain .... etc., etc., there isn't going to be a way to feasibly create all these resources for characters without magic. While over the course of a month this might not be a problem, over five or six months? Batteries are going to run out with no way to make more. Vampires are going to kill people because they need blood but have no real way to get to it without using someone. I feel like it is going to cause a lot more chaos than I think the game can handle. And let's say something big and terrible like that happened in month two -- we'd still have four more months before it would be over.
On top of that, I feel like this will cause a bit of an issue with new players apping. Anyone who apps during that time will essentially be apping into ... not Paradisa. While players have apped in and intro'd during plots before, it's over with in a week or two and things are back to the usual game. With this, players may come in and never even see what the real Paradisa is actually like before they leave.
TL;DR I like this idea and the thought of changing things up/freaking characters out re: the castle, but I really don't think this needs to cover more than a month (if that), let alone the entirety of the hiatus.