huntersdaughter: (Default)
Joanna Beth "Jo" Harvelle ([personal profile] huntersdaughter) wrote in [community profile] paradisaooc 2011-10-01 11:26 pm (UTC)

I'm not sure how to really implement something like that -- I mean, other than just taking the time to talk to the members of the game?

I mean, you do the How's the Game as a large forum, which is great because we all can read ideas and comment to them. But maybe as a project you can actually talk to the members on a one-to-one basis?

Just for a trial run and not as a continual thing, but just to see if there's anything that a specific player is having issues with. Not waiting for them to come to you with a problem, but going to them to see if there is an issue.

If all the members know that you are going to be talking to ALL the members over the next month, two months, whatever - then they might feel more comfortable discussing problems they've had. They might know that this is for the betterment of the game and the community and not to get anyone in trouble.

I was a big supporter of the "Buddy" system in Paradisa to help guide the new members, but I know that the odds of a new member wanting to speak up and say that they were having trouble was rare. I suggested just assigning a buddy to all the brand new players and letting it be the buddy's responsibility to come to the new player. Introduce themselves and say 'Hey, if you have any problems you can come to me. I'll totally help you out.'

I mean, I don't want to relate this to high-school, because we all know that this tends to feel that way a lot of the time, but in high school there were guidance counselors and peer counselors that were meant to be the buffer between the students and the teachers. Why can't the mods taken on that sort of role in wanting to help the community vs police it?

Why not when you notice a player posting at the end of the month a lot instead of making a note and saying 'tsk tsk' you just got a black mark on your record - actually going to that member and talking to them. Maybe they are in need of some help. Maybe they aren't feeling comfortable in the game. Maybe you can assign them a CR buddy to help them get more CR.

I think there are a lot more things that you can do that wouldn't be seen as being the BOSS but as being a facilitator into improving the game.

I mean, I wouldn't mind at all taking up a role in trying to have my characters buddy up with another character to get them CR.

I was in the process of planning monthly "mixers" in the Lux to help people meet new CR where I have the staff of the Lux invite people from their floor. Small groups that are ICly invited to meet and greet vs just throwing up a party post and hoping people attend.

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