Okay now time for different plot ideas that I've been brainstorming up. All these either need help with fleshing them out or running them:
► Paraquest: Mists of Paradisa (working title) Theme: Think of a generic canon-blind friendly mesh up of D&D, Everquest, WoW, etc etc. Genre: Action/Adventure/Fantasy/potential horror Type: World-Change Summary: Paradisa residents awaken to find themselves in a faraway land full of wonders and mysteries! They have been stripped of their original abilities, and have been instead assigned into various skill classes. Now they must spend the week performing various quests as redundant as delivering mail to as dangerous as fighting a horde of zombies to retrieve an special item. OR you can be the jerkface townsperson that keeps handing out these silly quests. There will be a lot of autonomy in this plot and choices- people can choose to do their own goof off things for a week or maybe participate in an overarching plot. What still needs to be done: Making locations and the mechanics so it's both autonomous and plot filled.
► The Birds Theme: Angry Birds meets...the Birds? Genre: Action/Adventure/Survival/Comedy Type: Invasion. Summary: It's very common for people on expeditions to bring back samples! It helps give them further understanding of the world! However this turns sour when one overeager resident brings back a nest full of bird eggs to study and raise. When the parent birds learn of this kidnapping, they decide to make their way to Paradisa and do what they can to fight for their young-- by lobbing themselves at people and various buildings. What still needs to be done: Mechanics, an expedition and someone willing to take bird eggs.
► Neverland! Theme: Hook-style Neverland Genre: Action/Adventure/Fantasy Type: World Change Summary: We've all heard stories of Neverland in some form of another growing up. A magical island that's second star to the right and straight on until morning. Well one morning our castle residents wake up and find themselves there. Maybe they are a Lost Kid (de-aged to even look the part!) or a Pixie or an evil Pirate or a Mermaid! Have fun in the land of make believe and where the impossible is possible! What still needs to be done: Plotting in every sense of the word. This plot is seriously at it's barebones in terms of planning.
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► Paraquest: Mists of Paradisa (working title)
Theme: Think of a generic canon-blind friendly mesh up of D&D, Everquest, WoW, etc etc.
Genre: Action/Adventure/Fantasy/potential horror
Type: World-Change
Summary: Paradisa residents awaken to find themselves in a faraway land full of wonders and mysteries! They have been stripped of their original abilities, and have been instead assigned into various skill classes. Now they must spend the week performing various quests as redundant as delivering mail to as dangerous as fighting a horde of zombies to retrieve an special item. OR you can be the jerkface townsperson that keeps handing out these silly quests. There will be a lot of autonomy in this plot and choices- people can choose to do their own goof off things for a week or maybe participate in an overarching plot.
What still needs to be done: Making locations and the mechanics so it's both autonomous and plot filled.
► The Birds
Theme: Angry Birds meets...the Birds?
Genre: Action/Adventure/Survival/Comedy
Type: Invasion.
Summary: It's very common for people on expeditions to bring back samples! It helps give them further understanding of the world! However this turns sour when one overeager resident brings back a nest full of bird eggs to study and raise. When the parent birds learn of this kidnapping, they decide to make their way to Paradisa and do what they can to fight for their young-- by lobbing themselves at people and various buildings.
What still needs to be done: Mechanics, an expedition and someone willing to take bird eggs.
► Neverland!
Theme: Hook-style Neverland
Genre: Action/Adventure/Fantasy
Type: World Change
Summary: We've all heard stories of Neverland in some form of another growing up. A magical island that's second star to the right and straight on until morning. Well one morning our castle residents wake up and find themselves there. Maybe they are a Lost Kid (de-aged to even look the part!) or a Pixie or an evil Pirate or a Mermaid! Have fun in the land of make believe and where the impossible is possible!
What still needs to be done: Plotting in every sense of the word. This plot is seriously at it's barebones in terms of planning.