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paradisaooc2011-06-13 08:35 pm
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Expedition 2011 | Lente's Point | Schedule
The Lente's Point Expedition is due to start shortly. All the information you need is right here. If you haven't already, there is plenty of time to get yourself signed up before the departure. All relevant plot threads will be linked below as they go up.
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Summary Lente's Point. The name had been on the map for months and months, and no one had yet ventured out there, despite it being only a day's walk from the border. Another time, they'd thought –– the castle was bustling, Mineas Well looked promising, and there would be time for another adventure soon. Later on, through the grapevine, the residents discovered that Lente is an actual person, still living out there. Little is known about her, other than her solitary nature and her refusal to be around strangers unarmed. She ventures to Mineas Well sometimes. It won't be too terribly difficult, getting to Lente's place. There will be things to see along the way, along with new animals to discover. When they get there, however, it might get tricky: Lente is a fickle sharpshooter, and her wisdom is not easily won. With the right approach, a huge bounty of information could be theirs. ~ This plot will largely be directed by Rebecca (Felix-mun), as she is leading this expedition. We want characters to own this expedition, so posts will be made and directed by characters, rather than the mod journal –– we want characters to have a lot of free rein to explore the area without too much in the way of schedule. Lente and that will step in as needed, but once we know how things are setting up, we'll try to get a post up that details more about her so characters know what they're dealing with. Tuesday, June 14th The residents head towards Lente's Point, taking the TARDIS up to the Dead Zone's border and continuing from there on foot. Camping, sightseeing, shenanigans, you know the drill. This is where the fun be had. Wednesday, June 15th The residents start through the woods, discovering many a fantastical thing... only to find themselves trespassing on Lente's territory. Jeez, is there a single place out here that doesn't belong to someone? It might be an interesting night. Thursday, June 16th Lente's fort, and some bean-spilling... but how many beans remains to be seen. Friday, June 17th The residents head home. |
Geography Across the border of the Dead Zone brings the residents into a region called Blossom Drifts. Despite its name, it really isn't all too blossomy, nor drifty: but maybe it's just the wrong season for that. From a distance, one can see that the ground steadily builds upwards in a rolling fashion, with the largest hill visible above all the others. It barely obscures a large lake. Despite the hilly terrain, the slopes are gentle enough that travel isn't too difficult. Carts or wagons, however, might have some difficulty passing through lush grass, and then even more difficulty when the tree-line hits. In fact, much of the Drifts are forested, and the roots have a tendency to weave up and down out of the ground. tripping is easy -- just make sure you don't tumble down a hill and wind up in one of the many creeks. |
Flora The trees in the region are relatively tall, with thick trunks and gradually thinning branches that host a very dense canopy of leaves. Because of this canopy, much of the sunlight is blocked, meaning there isn't too much in the way of undergrowth. Areas with thinning trees are a little less forgiving, as shrubs and smaller trees have cropped up where there is a lot more sunlight. The trees resemble those found in tropical rainforests on Earth on a cursory glance, but if one looked closer, they might find some things a little peculiar: the trees' trunks feel like rubber, as their bark is more like a protective sheath. These trees make up the majority. There are many groups of fruit-bearing trees, as well. The predominant kind of fruit-bearing tree grows fruit that look almost like grapes, though very translucent; one can see the pit and seeds inside, as well as a gummy-looking flesh. These ones taste citrusy, though they have a salty bite to them, too. Perhaps not everyone's preference, but probably good with tequila shots. The other kind of fruit-bearing tree is actually a shrub that grows long, narrow berries about the dimensions of a bobby-pin. They are purple in color and stain things easily, but they taste very sweet. Both would flower in the spring. |
Fauna The forest is populated by bizarre-looking birds in all sorts of colours; most of them look like parrots from the shoulders up, but they can use the joints of their wings like bat-like hands, and they also seem to prefer hanging upside-down from branches with their feet instead of perching on them. No two "parrot" looks alike, but they sure sound loud. They eat the berries found in the woods, so it isn't rare to have them drop juicy purple berry-bits on the heads of unsuspecting travelers. Their diet being what it is, their droppings don't look much different. There are also herds of horse-like creatures that don't seem at all suited to the terrain but get along surprisingly well. While their bodies are similar to horses, they are actually much bulkier and more muscular, and their coats are a sheeny turquoise with assorted white markings. Their manes are white, and more like a lion's mane. Disposition-wise, they are very friendly, but at 6' at the shoulder they can be quite easy to spook. They can be tamed and ridden, with a lot of time and effort, and they make for much hardier and faster steeds out in the Dead Zone –– perhaps something to think of in the future. |
On Using For this expedition, we are giving ![]() –– it is an alternate community intended for expeditions to take place on, so that a) it is not clogging up the main community for non- expeditioners and b) world plot is in one place so that everything taking place out there can be read in order without having to sort through a dozen different tags. So this is how it is going to work: ℘ It is an action-spam community (as it is the more popular format here in good old Paradisa) but it is not a journal system. Entries there are assumed to be action-only, though residents on expedition are still welcome to work on ![]() characters want to write/talk to people back at the castle. ℘ The tagging system will allow to tag by characters names just how they are in the main comm, but we will also be tagging by region/area/ location in the future. Just for your reference, as this isn't really something to worry about until we have the new map with regions. ℘ Membership is moderated; please join as soon as possible. |
Links Chatroom: lentespoint OOC ℘ Tag (plot: world) ℘ Sign-up/Roster ℘ DIRECTORY OF POSTS ![]() ℘ IC Sign-up/Planning ![]() ℘ Tag (!lente's point) |
Contact For expedition related topics: ℘ EXPEDITION LEADER Rebecca ( ![]() email: Dragonwing2002@aol.com aim: dragonwing2002 notes: playing Felix Harrowgate ( ![]() leader of this expedition. For general permissions and questions about World Plot: ℘ WORLD PLOT CO-ORDINATOR (General) Jenn ( ![]() email: supergirlprime@gmail.com aim: a great fanfare notes: if at all possible, please do not ask me questions via plurk. ℘ WORLD PLOT ASSISTANT (Tuesday, Thursday, Friday) Dolly ( ![]() email: justadolly@gmail.com aim: we were british notes: ℘ AFTER-HOURS WORLD PLOT ASSISTANT (3-7 AM EST) Val ( ![]() email: princessval@gmail.com aim: valawie notes: everyone else gone to bed but have a question? Val is around between 3 and 7 AM EST. |
Credits Banner image: Kibale National Park, Uganda |
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The departure post will actually be here in the main comm (probably due to go up in an hour or so!), since that's still in the castle, then the rest of the plot will take place there :D
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Thanks for organizing all this! I hope great success ♥
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A lot of the thanks goes to Jenn, really. She made that spiffy layout up there. I just...tried not to break it. lol.