http://ontheclockpro.livejournal.com/ (
ontheclockpro.livejournal.com) wrote in
paradisaooc2008-09-21 12:30 am
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END OF PLOT
Seeing how it's midnight here, we decided it was about high time to reveal the end of this little mystery.
The Castle.
After the incident with Bad Girl and with everyone's reactions to it (believing the PP could take control of this place and make it safe), the castle decided to pull a little stunt just to remind people who is really in power here and see what would happen if the residents were brought with a mystery that's not as clear cut. And it made sure to focus the blame on Teresa, because she was someone with a rather questionable history.
It created all the bodies that your characters have been stumbling upon, and fudged with the townspeople's memories so they would not only remember the bodies, but think that Teresa was with them too. The sword? Also messed with. The castle put the blood on it, and placed it in a spot where it knew a friend of Teresa's would find it.
It's so obvious that it hurts right?
But anyway, your characters are now free to notice these things:
- Like Cissnei's post said, the bodies aren't rotting. If you check the bodies in the morgue, they are EXACTLY how they were when first found. That include any other parts of the "bodies". If you took a blood/body sample - it has not change. The blood on the sword? Still a bit wet, Allen just never noticed because he kept it wrapped in a cloth.
- After the end of today, those bodies and any parts of them will disappear.
- If you go into town and try to find the families of the deceased, they are gone. As if they never existed
- As for the townspeople? Their memories will start to fade about the incidents through out the day. By the end of the day, they will have no memory that there were any murders.
QUESTIONS? COMMENTS? ROTTEN TOMATOES TO BE THROWN?
Thank you all once again for participating in the plot. I hope that you all had fun with it.
The Castle.
After the incident with Bad Girl and with everyone's reactions to it (believing the PP could take control of this place and make it safe), the castle decided to pull a little stunt just to remind people who is really in power here and see what would happen if the residents were brought with a mystery that's not as clear cut. And it made sure to focus the blame on Teresa, because she was someone with a rather questionable history.
It created all the bodies that your characters have been stumbling upon, and fudged with the townspeople's memories so they would not only remember the bodies, but think that Teresa was with them too. The sword? Also messed with. The castle put the blood on it, and placed it in a spot where it knew a friend of Teresa's would find it.
It's so obvious that it hurts right?
But anyway, your characters are now free to notice these things:
- Like Cissnei's post said, the bodies aren't rotting. If you check the bodies in the morgue, they are EXACTLY how they were when first found. That include any other parts of the "bodies". If you took a blood/body sample - it has not change. The blood on the sword? Still a bit wet, Allen just never noticed because he kept it wrapped in a cloth.
- After the end of today, those bodies and any parts of them will disappear.
- If you go into town and try to find the families of the deceased, they are gone. As if they never existed
- As for the townspeople? Their memories will start to fade about the incidents through out the day. By the end of the day, they will have no memory that there were any murders.
QUESTIONS? COMMENTS? ROTTEN TOMATOES TO BE THROWN?
Thank you all once again for participating in the plot. I hope that you all had fun with it.